N
ncornilsen
Hi,
I've read alot of pages here and other forums on how to buff a car, and am more perplexed than ever.
My car: SPI Black and SPI Orange, with 3 coats of Universal over it.
My goal: Get the trash out, fix the sags and runs, and not have peel that's obvious to a lay person. I think my plan (below) may be over-doing it a bit. I made the mistake of sanding nibs from my orange base before clear, and I can see it in a few places, so this isn't going to be a "show car" finish... I just want something that looks awesome in the sun as someone walks around a car show.
I have some (I think) orange peel. See the photos. It was really hard to get a picture that showed the texture, the reflection of the lights on the black is the only place I can really see it. There is some dust on the car that I moved my finger through, those aren't scratches.
How do I ensure I have not removed too much clear? any way to do it?
Is what I have Orange peel, or Urethane Wave? What I've pictured is as bad as the wave/peel gets, luckily! Do I need to hard block this, or can I go right to the 1500 grit in my progression below?
I also have some dry spray on part of the trunk lid, where it took me too long to get around the car on the last coat.
-What type of interface pad do I need? PSA or hook and loop?
-Is a regular DA OK, or a special short stroke one needed?
Here's what I'm thinking for a plan of attack.
1. Fix runs. Razor blade them down, 600 grit on high spots, 1000 down to the surface.
2. start with 1000 grit Wet on a rigid block (like, piece of Oak) to knock down the nibs, orange peel, wave, and dry spray.
(I would use PSA 6" pads, and as big of a block as I can fit the paper on)
3. Dry & Clean car
4. 1500 grit, Dry, on a DA, with interface pad. I'd stay away from complex geometry and edges. edges I'd leave alone, maybe get to within 1/16" by hand. Tight geometry I'll just do by hand with a soft block.
5. 2000 Grit
6. 3000 grit
Am I ready for buffing at this point? am I skipping any grits?
At this point, I have to choose a buffing system I imagine... I haven't even started on researching that. What a rabbit hole of a process!
I've read alot of pages here and other forums on how to buff a car, and am more perplexed than ever.
My car: SPI Black and SPI Orange, with 3 coats of Universal over it.
My goal: Get the trash out, fix the sags and runs, and not have peel that's obvious to a lay person. I think my plan (below) may be over-doing it a bit. I made the mistake of sanding nibs from my orange base before clear, and I can see it in a few places, so this isn't going to be a "show car" finish... I just want something that looks awesome in the sun as someone walks around a car show.
I have some (I think) orange peel. See the photos. It was really hard to get a picture that showed the texture, the reflection of the lights on the black is the only place I can really see it. There is some dust on the car that I moved my finger through, those aren't scratches.
How do I ensure I have not removed too much clear? any way to do it?
Is what I have Orange peel, or Urethane Wave? What I've pictured is as bad as the wave/peel gets, luckily! Do I need to hard block this, or can I go right to the 1500 grit in my progression below?
I also have some dry spray on part of the trunk lid, where it took me too long to get around the car on the last coat.
-What type of interface pad do I need? PSA or hook and loop?
-Is a regular DA OK, or a special short stroke one needed?
Here's what I'm thinking for a plan of attack.
1. Fix runs. Razor blade them down, 600 grit on high spots, 1000 down to the surface.
2. start with 1000 grit Wet on a rigid block (like, piece of Oak) to knock down the nibs, orange peel, wave, and dry spray.
(I would use PSA 6" pads, and as big of a block as I can fit the paper on)
3. Dry & Clean car
4. 1500 grit, Dry, on a DA, with interface pad. I'd stay away from complex geometry and edges. edges I'd leave alone, maybe get to within 1/16" by hand. Tight geometry I'll just do by hand with a soft block.
5. 2000 Grit
6. 3000 grit
Am I ready for buffing at this point? am I skipping any grits?
At this point, I have to choose a buffing system I imagine... I haven't even started on researching that. What a rabbit hole of a process!
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